The Volume Particle Tracker is a mono class that enables you to track particles of a specific particle system and represent them as 'voxels' in a specific tex3DVolumeBox.
This component is automatically initialized and disposed.
You can watch an official video documentation
here.
All you need to do is assign a
target volume box and a
particle system with a maximum of 1024 particles.
Keep in mind that the more particles you set, the more performance and memory it consumes. Additionally, higher resolution also demands more performance and memory.

