MD Package Technical & APi Documentation
MDM_SurfaceTracking
Namespace: MDPackage.Modifiers
Surface Tracking allows user to create tracks & footprints in a quick & simple way.
It requires a specific shader 'Lite Mesh Tracker' shader. Runs purely on the GPU.
Read more here (Online documentation slide)
Public Methods
// Clear & reset current surface (Clears the RenderTexture content)
public void SurfTracking_ResetSurface()
Public Fields
public Camera virtualTrackCamera;
public RenderTexture trackerSource;

public bool notInitialized = true;

public float viewSize = 5;
public float virtualCameraHeight = 0.2f;

public bool flip = false;