Complete solution of simple mesh painting in Unity engine for multiple platforms. Apply this script to any gameObject and assign required fields.
Read more here (Online documentation slide)The input is not handled by default, as the Unity Engine has many options for handling input and controls in general.
MD-Package components that contain some input features consist of 'Input Hookup' properties that handle the input in a generic way.
You can set these properties from your own input system. The component will display more information about the input setup, so please follow up on this information.
You can find all the input-hookup properties below.
The following paragraphs contain Mesh Paint used in a practical example. Create a mesh paint script at runtime and modify the painted mesh.