MD Package Technical & APi Documentation
MDM_MeltController
Namespace: MDPackage.Modifiers
Control melt shader through the script. Required shader: MD_Melt.
Read more here (Online documentation slide)
Public Fields
public bool meltBySurfaceRaycast = true;
public Vector3 raycastOriginOffset = new Vector3(0, 0, 0);
public Vector3 raycastDirection = new Vector3(0, -1, 0);
public float raycastDistance = Mathf.Infinity;
public float raycastRadius = 0.5f;
public LayerMask allowedLayerMasks = -1;

public bool linearInterpolationBlend = false;
public float linearInterpolationSpeed = 0.5f;