MD Package Technical & APi Documentation
MDG_ProceduralExtendedPlane :: MD_GeometryBase
Namespace: MDPackage.Geometry
Extended procedural plane primitive generated at runtime in Unity Engine. Generates sharp normals.
Read more here (Online documentation slide)
Public Methods
public void MDGProceduralExtendedPlane_ChangeSize(float size)
public void MDGProceduralExtendedPlane_ChangeExpand(bool expand)

public static GameObject CreateGeometry_Plane()
public static GameObject CreateGeometry_PlaneAngled()
Public Fields
public float planeSize = 1.0f;
public bool planeExpand = false;
public bool planeUseAngularFeature = false;
[Range(-1.0f, 1.0f)] public float planeAngleValue = 0;
[Range(1.0f, 60.0f)] public float planeAngleDensity = 1;
[Range(-1.0f, 1.0f)] public float planeAngleThreshold = 1.0f;